Beginner16 weeks
UI/UX Design
Design products people love to use.
๐งโ๐คโ๐ง Cohort-based learning๐ Certificate included๐ Next Cohort: November 2nd, 2026
FigmaWireframingPrototyping
About this course
Learn user research, wireframing, and prototyping, and how to work with engineers to ship polished, usable products from first sketch to final screen.
What you'll achieve
Understand the end-to-end product design process.
Conduct user research and build user personas.
Create wireframes and low-fidelity prototypes.
Design high-fidelity UI screens in Figma.
Build and apply a basic design system.
Run usability tests and iterate on feedback.
Hand off designs to engineers with proper specs.
Build a portfolio-ready case study.
Curriculum
- 1Introduction to UX/UI Design
- 2User Research & Personas
- 3Wireframing & Information Architecture
- 4Prototyping in Figma
- 5Visual Design & Design Systems
- 6Usability Testing
- 7Capstone Project: Design Case Study
- 8Career Readiness & Portfolio Building
Requirements
- Attend weekly live sessions and participate actively.
- Have a laptop with a stable internet connection.
- Complete weekly assignments and practice exercises.
- Dedicate at least 2โ3 hours of self-study each week outside class.
- Create a free Figma account before the first session.
Regular Trackโฆ15,000/month
Pay via Bank Transfer or Paystack
- Cohort-based learning
- Certificate of completion
- Mentor access & code reviews
- 2 live classes per week
- WhatsApp & Community Access
Premiumโฆ25,000/month
2 live classes per week + 1-on-1 private mentorship & career coaching
Enroll Now (Premium)Your Tutor
TB
Tunde Bakare
Product Designer
Tunde leads design at a Lagos-based startup and teaches product thinking, from research to high-fidelity UI.
Cohort Details
- Level
- Beginner
- Duration
- 16 weeks
- Format
- Cohort-based
- Certificate
- Yes, upon completion